Final Fantasy VII is one of the most popular and beloved games in the Final Fantasy series. My friends, including my brother, spoke about Cloud Strife’s cool backstory and hairstyle. Cloud just seemed like a sad, broody pretty boy. That’s nothing new to me. Honestly, I didn’t get it.
I didn’t grow up playing the Final Fantasy VII. Final Fantasy X was my first Final Fantasy game. I wasn’t invested in Final Fantasy VII’s story or characters, even with the countless storyline videos I watched on YouTube. Of course, I need to play the game to truly understand what makes it exceptional. Now that Final Fantasy VII Remake Demo is out, I’m determined to understand what it is about Final Fantasy VII that made fanboys cry and fangirls swoon (or vice versa).
Please note, my playthrough of Final Fantasy VII Remake Demo is a blind playthrough. I haven’t played the original Final Fantasy VII for the PlayStation or played the Steam version on the PC. I’ve watched Final Fantasy VII storyline videos on YouTube, but that’s barely enough to understand the game’s complex world.
The graphics and CGI in Final Fantasy VII Remake Demo are outstanding. Every character and enemy I encountered were beautifully, even lovingly created. For most of the video games I played, including next-gen games, enemies and secondary characters looked like crap. In Final Fantasy VII Remake Demo, the secondary characters are made to look just as important as the main characters.
Everything, from the floor to the ceiling to Cloud’s sword, the Buster Sword, had a worn-out texture overlay on it. All frequently used times actually looked like they were used. The world felt alive and lived in. I was convinced that Midgar, the city where Final Fantasy VII Remake Demo’s opening takes place, is a real and thriving city.
I loved pre-ordering my video games. There’s nothing better than waking up on release day and dropping by a GameStop to pick it up. I’m not standing in a long line outside the store. I’m not waiting for the Steam version to show the ‘buy’ button.
I already have the game.
I didn’t necessarily pre-order because I wanted the steel book cover or the figurine. I wanted to play the game sooner than most people.
Last year, I stopped pre-ordering my video games, both physical and online copies. Here are three reasons why pre-ordering your video games is going to cost you time and money in the long run.
Release Day Patches
Ah, yes, the infamous release day patches. Remember when we used to get complete games upon release? Yeah, me too, but that’s no longer the case.
Is a tiny patch going to ruin my gameplay? Probably not, although it makes me lose confidence in the game company.
Pre-order extras usually cost more money too. Last time I checked, I play the game, not the extras.
Did your wallet start sweating profusely? So did mine. Now, I found that if a game is well received, the price stays at $69.99 for a few months. If a game isn’t received well, it starts to drop in price much faster.
This trick works for physical video game copies too. Thanks to Steam, you don’t have to leave the house to get the sale.
Of course, just because the game you’re interested in isn’t widely loved, it doesn’t mean it’s not good. There are many, many reasons why video game journalists and gamers don’t like a game.
In 2001, SquareSoft released Final Fantasy X. It was a game of firsts for the franchise and for Playstation 2 console. Final Fantasy X was the first game in the series to have fully voiced characters and three-dimensional backdrops as supposed to pre-rendered scenes. Final Fantasy X was also the first Final Fantasy game featured on the Playstation 2.
Final Fantasy X was my first Final Fantasy game. For so many gamers, it remains not only a classic but rivals the story and characters of Final Fantasy VII. Now that’s saying something.
I first discovered Final Fantasy X in the CD compartment of our Playstation 2. I was eight years old then. My fingers pushed the eject button on the console and out came the game. The CD’s cover art featured Tidus, Final Fantasy X’s main character. Tidus stood in an ocean, knee deep in water. A mix of sun and cloud covered the sky as he stared forward.
The cover art didn’t make any sense to me. I thought it was weird, but my eight year old self gave the game a shot anyways.
It is true what they say, beauty truly is skin deep. Final Fantasy X is more than what the cover art could express. From beginning to end, Final Fantasy X is a masterpiece.
You follow and control Tidus in the Final Fantasy X’s world, Spira. The first scene starts the gamer off easy. Tidus runs across his hometown Zanarkand to a blitzball tournament, the game’s underwater sport. I gazed at the new and fantastical world. The colours were drab in brown and yellow tones. The mood felt solemn. A radio host spoke in the background about a man named Jecht, Tidus’s father and a beloved blitzball player. I reached the end of the map and a CGI cutscene begins. This beginning cutscene that sets the rest of the story into motion.
My mouth remained opened the entire cutscene. Dark clouds surrounded Tidus as he slowly becomes sucked into it. The screen suddenly turns white.
“What’s going to happen now?” I thought. This is how it felt like to play Final Fantasy X.
The story surprised me and continued to surprise me.
Every character storyline and every plotline twist was unprecedented. Square Soft gave the gamer a chance to get to know Tidus. By the end of the game, it felt like I traveled with a friend.
I’m trying my best not to spoil you. If you ever play Final Fantasy X, you are in for the ride of your life.
“Prompto, Gladio, Ignis. I leave it to you. Walk tall, my friends”.
– Noctis, Final Fantasy XV
Ten years – that’s how long fans waited for the next numbered Final Fantasy game. Boy, what a ride. What. A. Ride.
After multiple delayed launches, a name change and a complete story rework, what we got was Final Fantasy XV.
I remember driving down to my nearest GameStop to buy Final Fantasy XV Day One Edition for the PS4. The store’s midnight launch party only 12 hours before was cancelled. The winter storm died down overnight. My brother and I were surprised by the lack of attention the game got in-store.
Fresh copies of the game covered an entire shelf, waiting for its next gamer. I quickly grabbed the game and ran to the cashier. The game I waited ten years for was finally in my hands.
From beginning to end, I was enthralled by Final Fantasy XV’s characters and beautiful open world map. I was overwhelmed. I had so much to see and do. My eyes were going through a sensory overload. This is exactly how I want to feel everytime I play an open world game.
Noctis, Prompto, Ignis and Gladiolus are my favourite characters in any video game genre ever. These characters’ bromance are not only believable but enjoyable to watch. Their in-game banter is meticulously timed with every game play action and scene. These tiny, tiny details is why I still play Final Fantasy XV today.
My first few hours in FFXV took my breath away.
The next 20 hours or so, well, it wasn’t the best.
Final Fantasy XV’s main story felt rushed. To this day I still don’t understand the story. Some how daemons taking control of Eos (the game’s world) didn’t seem like such a bad thing. I loved the world but I wasn’t attached to the other characters that inhabited it. I only cared about four characters. So what if all the other characters disappeared? If my boys are alright, then so am I.
The sidequests were boring and unfulfilling. NPCs were also boring. After I finished the main game and extra dungeons, the game replay value drastically plummeted.
Square Enix, FFVX’s game developer, are masterminds in creating video game worlds. They revolutionized the RPG video game genre. FFXV is still a good game but honestly, it isn’t their best game. I know this, other gamers also know this and video game journalists also know this.
Final Fantasy XV is a perfectly unfinished masterpiece. I’m sad the game fans were promised is gone. The original story ideas are probably sitting in a game dev’s computer right now. We’re never going to know the true potential of Final Fantasy XV’s gameplay, characters and world.
As for me, I still need more time to mourn the loss of Final Fantasy XV. After ten years of patiently waiting, I’m not sure I’m going to get over this disappointment anytime soon.
Ah, yes, award show season. It’s a time to celebrate the achievements of gaming’s best from game development studios to game devs.
Now, I realize gamers aren’t exactly known for their extroverted demeanor but do we deserve – nay – need video game award shows? I can barely watch one all the way through. I dislike any and all video game award shows. I know they exist but not enough for me to pay attention to them .
My first and last video game award show was VGX 2013, previously known as the Spike Video Game Awards. If there were some redeeming quality it would be the video games and the video games only.
Here are a few reasons why video game awards shows are so cringy (in my opinion):
Clueless celebrities as hosts or guest stars (as in they aren’t gamers, at all)
Jokes seemed forced and don’t always match the subject matter
When I was in high school, my friends and I visited video game specialty shops like GameStop and EB Games during the weekend. The video games were categorized by video game consoles, like Playstation and Xbox. Shelves packed with the latest and greatest in gaming. Balloons of anime and video game characters decorated the bland ceiling. Dim lighting hid dirt spots on the once light-gray carpet. I picked up a game I completed playing and surveyed its front cover, a rated M for mature ESRB label affixed squarely on the bottom right corner.
I was eighteen at the time and the oldest in my friend group. The rest of my friends were shy a few months to legal adulthood. My guy friend placed the game on the cashier counter. The cashier looked up and glared at my guy friend. My friend was 5’6, roughly 150 pounds and looked like he could’ve been in college, but the cashier didn’t buy it.
“Do you have an ID?” the cashier asked.
Of course not.
My friend nervously laughed. He pretended to dig through his jean pockets to grab his “ID.” We walked away and vowed to try to rebuy the game if the cashier was “cool enough” to sell it to us.
I’ve been playing rated M for mature games since I was a kid. In my experience, some rated T for teen games needed an M rating instead. What does the ESRB ratings stand for anyway? What is ESRB for and for who?
Entertainment Software Rating Board is a non-profit, self-regulatory board, rating video games and apps to help consumers differentiate age-appropriate content to, well, not age-appropriate content. The rating guide was specially made for parents, to help them discern age-appropriate video game and app content for their kids.
EC – Early Childhood Content for children ages three and up. Not a single drop of inappropriate content here.
E – Everyone As the ESRB ratings say, the video game or app content is for everyone. There may be minimal cartoon and fantasy violence. In this case, think every Super Mario game you’ve ever played.
E10+ – Everyone 10 and older Content for ages ten and up. There may be mild cartoon and fantasy elements. There may also be mild use of violence.
T – Teen Content for ages 13 and up. This rating is for video games with the following “violence, suggestive themes, crude humour, minimal blood, simulated gambling, and/or infrequent use of strong language,” according to IGN. So, think the Final Fantasy series.
M – Mature Content for ages 17 and up. This rating includes all of the above but more intense plus sexual content. For this rating, think Red Dead Redemption and The Elder Scrolls V: Skyrim.
AO – Adult Only Content for ages 17 and up. This rating includes all of the above, but the content tends to lean more towards suggestive adult themes. I have never seen a game with this rating before. Apparently, it’s similar to receiving a scarlet letter.
RP – Rating Pending No official ESRB rating assigned to the video game or app yet.
ESRB ratings come in three phases: categories (as I’ve detailed above), content descriptors (also mentioned above) and the type of interactive elements.
Did you know about the different ESRB ratings and categories? Let me know in the comment section below.