I loved pre-ordering my video games. There’s nothing better than waking up on release day and dropping by a GameStop to pick it up. I’m not standing in a long line outside the store. I’m not waiting for the Steam version to show the ‘buy’ button.
I already have the game.
I didn’t necessarily pre-order because I wanted the steel book cover or the figurine. I wanted to play the game sooner than most people.
Last year, I stopped pre-ordering my video games, both physical and online copies. Here are three reasons why pre-ordering your video games is going to cost you time and money in the long run.
Ah, yes, the infamous release-day patches. Remember when we used to get complete games upon release? Yeah, me too, but that’s no longer the case.
Is a tiny patch going to ruin my gameplay? Probably not, although it makes me lose confidence in the game company.
Pre-order extras usually cost more money too. Last time I checked, I play the game, not the extras.
Did your wallet start sweating profusely? So did mine. Now, I found that if a game is well received, the price stays at $69.99 for a few months. If a game isn’t received well, it starts to drop in price much faster.
This trick works for physical video game copies too. Thanks to Steam, you don’t have to leave the house to get the sale.
Of course, just because the game you’re interested in isn’t widely loved, it doesn’t mean it’s not good. There are many, many reasons why video game journalists and gamers don’t like a game.
It’s been over a month since Netflix’s The Witcher Season 1 and the hype just keeps getting more hype.
Netflix’s The Witcher Season 1 Spotify Playlist
For anyone that is still singing Toss a Coin to Your Witcher, you can finally sing it on-the-go through your Spotify account. The Witcher season 1 soundtrack is finally here! It is a truly great Friday, indeed.
On another note, the third installment of The Witcher video game series, TheWitcher 3: The Wild Hunt, has more than 100k gamers on Steam playing the game simultaneously, four years after its release date. It’s not unnatural for an online video game to have a high number of gamers playing at once, but it is unprecedented for a single-player RPG game.
Now, after you’ve played The Witcher video games, you’ll learn about the in-game card game, Gwent. If you have an abundance of patience, then give Gwent a try. Here’s a link to Gwent: The Witcher Card Game. By the way, Gwent: The Witcher Card Game isn’t on Steam, so you’ll have to download it separately.
And, of course, we can’t forget about Andrzej Sapkowski, the man who wrote The Witcher book series the Netflix series and video games are inspired by.
Sapkowski’s first book for The Witcher series, The Last Wish, is a collection of six short stories, mostly flashbacks of Geralt of Rivia’s travels. Does this sound familiar?
If you’re interested in reading the book series, you can check out Barnes&Noble’s how-to guide to get started. There are also The Witcher book series how-to guides on PCGamer.com and Reddit. I bet YouTube has a few great book series guides as well.
Eisner Award winner, Paul Tobin, wrote The Witcher comic books based on the video game series. The comic book series have five issues, starting with The Witcher: House of Glass. Upon reading the summary for each issue, it seems like the comic books are a collection of the monster hunter’s travels. Getting himself in trouble again it seems. Check out Dark Horse Comics’ website to get your copy.
Witcher Wiki Fandom
Can you even call yourself a fan you if haven’t gone out of your way to read The Witcher Wiki Fandom? Yes, you can, but learning more about Geralt’s ugly, horrifying, and yet, beautiful world is worth getting lost in an entry about strigas.
The Witcher Wiki Fandom has entries about the books and the video games but remember, the books are the only canon The Witcher source material. Everything that exists outside of the literary IP are inspired by the books and are not canon to the entire storyline.
How are you keeping yourself distracted before Netflix’s The Witcher season 2? Let me know on the comment section below.
I had no idea what I was doing in university. My undergrad was a long five-year stint. I felt like every university student meme out there, especially when it came to taking the required courses. All first-year students had no choice but to take an academic writing course. It’s a course that teaches university students, well, how to be university students. From MLA, APA to Chicago Style, we learned how to write it all in under four months. I lived and breathed academic writing.
Our semester-end assignment was a combination of everything we learned and how to argue for or against a topic. Our professor gave us free rein to choose any topic we wanted, just as long as we presented an argument. I was an avid gamer, even in 2011, so naturally, I chose something gaming related. The topic I chose was “The Effects of Violent Video Games on Adolescent’s Aggressive Behaviour: A Short Review.” I realized it was a huge undertaking, but I was interested in the subject matter.
What I learned didn’t surprise me.
Through my research on the topic, I learned violent video games can contribute to aggressive behaviour in adolescents – emphasis on can. A child’s temperament, upbringing, socioeconomic status and signs of pre-existing behavioural problems are also important factors that can effect aggressive behaviour. Violent video games alone are not a sole contributor to the makings of an aggressive child.
What about sex?
I’m glad you asked. Females and males react to violent video games differently. Females and males react to violence differently, in general. Males are biologically more aggressive than females and tend to be influenced by games more. Even a child’s age can change the way they react to violent games.
But if this is the case, why are violent video games still considered the problem?
Once again, there are many factors. Video games, I think, are still a very new form of entertainment. How video games affect our everyday actions is still under a large question mark.
Have you ever played a video game and completely forgot about everyone else? Have you ever spoken to an NPC (non-playable character) as if they were in front of you? Yeah, me too. Video games today are so advance and life-like that people can forget the difference between what is real and imagined. If an adult gamer has moments like this, imagine how difficult it would be for a child.
There is no perfect answer to this. The video gaming industry is a business. The industry knows what sells and life-like virtual experiences sell, especially violent video games.
Playing video games, nowadays it is considered cool. Gone are the days when sitting in front of a computer or a TV screen for hours was lame.
Today, we are dealing with a new wave of technologically-savvy young people. We have a bunch of research on how it negatively affects them. Somehow, we have to teach them healthy technological consumption; the earlier we start, the better.
What do you think about the violent video games debate? Should there be more regulation in the types of video games children can play? Should we get rid of video games altogether? Let me know in the comments below.