The Chinese government introduced a gaming curfew for children under the age of 18. Is this their government’s way to prevent video game addiction or aggression in children? Will their methods be an effective preventative approach? In this blog post, I detail my findings and include my personal take on the matter.
The video gaming industry is changing, evolving and is finally catching up to the times. One of the things the industry still has to work on, more compelling female protagonists in video games.
Video games and violence, just how related to each other are they? In this blog post, I take a look into possible reasons for aggressive behaviour in children – other than video games.